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Welcome to the BMK Larp
Covenant and Clan Status
Ascendant Covenant
- Carthian Movement - 18 (+1 City Status)
- Ascendant Carthians find it easy to interact with the mortal world and co-exist with the mortals in the domain. By calling in a favor or otherwise greasing mortal wheels, Carthians can find an improvised haven somewhere in the city on very short notice, not needing to return to their normal homes. They cannot be left without a shelter unless they are taken outside the city. Such improvised havens do not grant any of the benefits of the Haven Merit, however.
- Once per month, every ascendant Carthian can also call on her resources to attract a small crowd of mortals (between 8 and 15 people, depending on how many would be available in the area). These humans help out in an activity of the Carthian’s choice, whether staging a protest outside an elder’s haven or building a simple structure for a community group, so long as the activity is fairly innocuous and in line with the Carthian’s rhetoric. This activity cannot involve anything immediately illegal beyond what might be expected of non-violent protesters. A sit-in is reasonable, but an armed uprising or robbery is not. The mortals also have no particular loyalty to the Carthian in question, so do not risk their lives or a lengthy jail sentence unless other means are used to convince them.
- Contender Covenant - Invictus - 12
- If an ascendant or eminent Prince or Harpy wants to remove a dot of City Status from a contender or rival Kindred, he must spend twice the Status points he normally would. This usually means spending two points per dot, but this effect can combine with the protections offered by some clans and covenants. This extra cost applies even when crossing clan/covenant lines — a Harpy of the ascendant Invictus still fi nds it more challenging to put a rival Ventrue in his place.
Eminent Clan
- Daeva - 21 (+2 City Status)
- Daeva almost never fail to get invitations to the most exclusive parties, and as a matter of course, eminent Daeva are automatically welcome at any social occasion — either mortal or undead — that they wish to attend.
- Sometimes the most useful invitations, however, are to the sorts of soirees where emotions run high, intoxicants fl ow freely and no one is likely to notice a bit of indiscretion in a dark corner. If the Daeva are eminent, Succubi are never considered without a ready source of blood in their home city and require no tests to hunt to full capacity during downtime. Unless a Daeva character is under particular pressure, she begins a session of play with her full capacity of Vitae.
- One game session per month, a player of a Daeva character may also send her character out of play for a full hour and return with her maximum capacity of Vitae. The character must not be followed or otherwise molested for this effect to function and the player must stay out of the game for a full hour.
- Rival Clan - None, Tied (Ventrue, Gangrel) - 11
Recent Updates
- The Timeline page has been updated adding several months of history to the BMK's ongoing chronicle. If ever there is something you wish added to the timeline that we have forgotten or overlooked. Please let us know and we will be happy to add it.
--Webmaster 22:36, 24 February 2009 (UTC)
- Status has been calculated and updated.
--Webmaster 18:54, 29 January 2009 (UTC)
- To get started with your own character see the Blank Character Template or check Resources
--Webmaster 23:15, 12 December 2007 (CST)
- VSS notes are being made, please feel free to use the discussion page to add your comments and ideas.
--Webmaster 17:20, 11 December 2007 (CST)
- Interwiki edits are now working - please see the notice on the How to Edit page from the left on how to use them. (This allows easy linking to LA and Riverside Wiki's
--Webmaster 16:55, 11 December 2007 (CST)
- Information on how to create your own character Chibi can be found under Resources (Example can be seen on Zeke's page)
--Webmaster 13:51, 11 December 2007 (CST)
If you have artistic skill and would like to create a 135x135 logo for our wiki, please contact any of our officers.
